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Reykjavík – Icelandic designer Valdís Steinarsdóttir utilizes ASMR media as a solution to engage visitors at her DesignMarch 2020 exhibition, during our touchless times.
Join Stufish and Populous to discuss the future state of the events and entertainment industry on 16 June 2020 at 16.00 CEST.
With personal shopping increasingly taking place via camera due to distancing, retail designers may need to think not ‘store’, but ‘set’.
Toronto – Once the most hotly anticipated urban development in the world, how should we reflect on Sidewalk Labs’ failure to realize a ‘smart’ future for Toronto with its …
Traffic-management systems will make queuing a formalized part of the shopping process, reviving the store façade as a vital touchpoint once more.
Hong Kong – Global leader in the emerging field of delivery-only kitchen space, Deliveroo is shaking off unsettling scenes of ‘dark kitchens’ and bringing its concept out into the …
Tokyo – Winner of our Best Use of Digital Technology award this year, the Japanese capital’s Hipanda store uses AR to seamlessly marry the physical and digital realms.
Video games are becoming this generation’s entertainment venue of choice – and they also offer a solution for music events in the age of COVID-19.
Let these spaces by OMA, WGNB, Nendo and more add some visual excitement to your WFH set-up.
Why brands should be thinking digital first when it comes to the way they create their products and curate their talent.
Our team has collected ten virtual backdrops that transport your virtual-self to an enviable spatial realm no matter your real-time surroundings.
Can stepping beyond – or into – the screen actually bring us closer together? A Frame Awards 2020 discussion dove in to the question. Watch it now.
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